This are some images I just finished for a client...
2
comments:
Anonymous
said...
nice work.
The shadows are wrong under the bed, it's not casting shadows on the floor for some reason. Also you may have to turn up your raytracing recursion, because we're not seeing some of the bed in the mirror.
Another thing that popped out at me was the handle on the door that's closed. It's too close to the door frame and a bit big and chunky compared to the rest of the decor. That door frame looks a bit out of proportion tho the architraves and other door frames too.
Ist das LowPoly für Realtime? Bei Innenarchitektur spielt das DETAIL eine sehr große Rolle. Türklinken, Wasserhahn, Fussleisten etc...noch viel Arbeit! :)
2 comments:
nice work.
The shadows are wrong under the bed, it's not casting shadows on the floor for some reason. Also you may have to turn up your raytracing recursion, because we're not seeing some of the bed in the mirror.
Another thing that popped out at me was the handle on the door that's closed. It's too close to the door frame and a bit big and chunky compared to the rest of the decor. That door frame looks a bit out of proportion tho the architraves and other door frames too.
HTH
-stib
Ist das LowPoly für Realtime? Bei Innenarchitektur spielt das DETAIL eine sehr große Rolle. Türklinken, Wasserhahn, Fussleisten etc...noch viel Arbeit! :)
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